> Creative First Jump & Long-Haul Chain Mode
https://jumpchain.quest/?md5=547118676CE16B572EB5F93AB4BF681A
- House Rules: Random Jumps Option, Purchase Menus Option, Limited Origins Option, Fiat-Loss Instead of Power-Loss.
- Body Mod Replacer: Paragon (With "Jumper Plus").
- Cosmic Warehouse Replacer: Stuff Space.

--------------------

House Rule: Random Jumps Option
https://archiveofourown.org/works/71413261#:~:text=Random%20Jumps%20Option

House Rule: Purchase Menus Option
https://archiveofourown.org/works/71413261#:~:text=Purchase%20Menus%20Option

House Rule: Limited Origins Option
https://archiveofourown.org/works/71413261#:~:text=Limited%20Origins%20Option

House Rule: Fiat-Loss Instead of Power-Loss
https://spacebattles.com/threads/519355/page-7#message-anchor-fiatloss

Body Mod Replacer: Paragon (With "Jumper Plus")
https://spacebattles.com/threads/519355/page-7#message-anchor-experiment ( https://forums.spacebattles.com/posts/37451543/ )

Cosmic Warehouse Replacer: Stuff Space
https://spacebattles.com/threads/519355/page-7#message-anchor-warehouses

~~~~~~~~~~~~~~~~~~~~

>> Shinobi World (First Jump) [Creative Mode]
https://jumpchain.quest/?md5=9F0C68DE171B81164C002A1F61784FCD
- World & Era: Familiar place + Crossover (Trinity of Tokiwadai).
- Origins: Balanced [Time Lord Drop-In "Gallifrey Origin Perk"].
- Chakra Nature: Fire, Wind, Lightning, Earth, Water.
- Background: Rogue.
- Rank: Legend.
- Age & Gender: 12 Years Old Futanari (a woman with a vagina and a retractable penis with internal testicles).
- Balanced Perks: Open Mindedness, Healthy Paranoia, Learning by example, Be prepared, Bukijutsu, Actual Ninja, Copy Jumper, Jumper Sensei.
- Inventor Perks: Creativity, Resourceful, What makes you ‘you’, Book Smarts, Research Shinobi (Physics), Jutsu Maker, Fuuinjutsu, Ninja Frankenstein.
- Dreamer Perks: Ninja Way, "Youth!", Fighting Spirit, Ninja Motivational Speaker, Ball of Energy, Animal Contractor (Columba [Doves/Pigeons]), Talk no Jutsu, "Believe it!".
- Taijutsu Perks: Bob and Weave, How to punch, Discipline, Tough, Yang Release, Fighting With Style, Eight Gates, Drunken Fist.
- Ninjutsu Perks: Fast Hands, Safety measures, Cutting corners, "Charge it up!", Ultimate Storm, Nature Transformation, "RASENGAN!", Training Hack.
- Genjutsu Perks: Illusive, Trickster, Pants on fire, Self Awareness, Yin Release, The art of being subtle, Shattered Reflection, Ninja Conspiracy.
- Fire Release Perks: Fire Style, Crashing and Burning, Blazing Glory, "HELL FIRE, HELL FIRE!".
- Wind Release Perks: Wind Style, Eye of the Storm, Cutting Edge, Blue Bird.
- Lightning Release Perks: Lightning Style, Godspeed, Thunderclap, Free Bird.
- Earth Release Perks: Earth Style, Rock Solid, Clay Art, Strong and Strike.
- Water Release Perks: Water Style, High Pressure, Waves of the ocean, Where our Blue is.
- Rogue Perks: Keep your head down, Contacts, Wanted Ninja, Inhuman (Time Lord).
- Samurai Perks: Kenjutsu, Respect, "Honor!", Heart of the Sword.
- Village Shinobi Perks: Camaraderie, Reputation, "Team work makes the Dream work!", "Will of [X]" (Liberty & Freedom).
- Clan Shinobi Perks: Family, Nepotism, Jumper’s Bloodline, Pride of the clan.
- General Perks: Ninja Flair, Jumper’s moniker (The Liberator), Ninshū, Unpredictable Ninja, Substitution Jutsu, Jutsu off-branch style (Teleportation Jutsu), Yin-Yang Release, YOUR jutsu (Portal Jutsu [S-Rank]), Bloodline (Time Lord), Sage Arts (Phoenix Fire/Dragon’s Freedom/Roar of the Skies/Palm of the World/The Source of Life), Power of Human Sacrifice (Tailed Jumper/Heart of the Beast/Pariah or Martyr/Sacrifice of the clan).
- Bloodline Perks: Type (Dōjutsu), Natural talent (Spacetime), Amp (Rank Up), Sensibility (Spacetime), Sealed, Object Creation (Sword & Armor), Animal Affinity (Columba [Doves/Pigeons]), Familiar (Columba [Doves/Pigeons]), Sagely Nature, Chakra Construct (Sword & Armor), Meta Jutsu (Spacetime), Natural Law (Spacetime [Movement]), Innate Jutsu (Chronoshift Jutsu [S-Rank]).
- Companions: Custom Beast (Damaged TARDIS [Spacetime Movement]).
- Scenarios: Revolution (Broken Cycle), Tale of a Gutsy Jumper (Ninja Jesus)[Fiat-Loss Instead of Power-Loss].
- Drawbacks: Knowing Pain (Misaka 10001).

>>> Out of Context ~Time Lord~ (First Jump's Supplement)
https://jumpchain.quest/?md5=8933946A2DE2BE998F5F2964B1732771
- Origin: The Madman.
- General Perks: Time Sensitivity, Run!, Gallifrey Origin Perk, Omniglot, Determinator, Body of a Time Lord, Held in a Hard Grey Fist, Future Sight, Regeneration, Complex Space-Time Event (Ageless)[The Anchoring of the Thread]{Where You Need to Be}.
- Madman Perks: Rule 1, Reverse the Polarity of the Neutron Flow, The Oncoming Storm (The Way it Ends), "Hello, I’m the Jumper" (I Turned Your History Into a Jigsaw)[Everybody Lives!].
- Mastermind Perks: Paper-Thin Disguise, A Desire for Power, The Decaying ("A New Body, At Last!"), Crooked Schemer ("I'm Indestructible. The Whole Universe Knows That.")[Advent of the Master].
- Meddler Perks: Dull Affairs, Harmless Fun, Betrayal-Proof (Water Under the Bridge), A Meddling Monk (The Interfering Nun)[The Hero of Time].
- Scientist Perks: Mental Experimentation, Brilliant Mind, The Flood (Let Battle Begin), The Pride of Petrex (The Master Mind)[Ruler of Miasimia Goria].
- Agent Perks: Interventionist, Noospheric Modifications, The Story Changes ("Now, the Ending Changes"), Agents of Time (Outliving the Homeworld)[A Lord of Mictlan].
- Warrior Perks: Never Carrying a Weapon, The War Hero, Cultivated Biodata (Adaptive Regeneration), The Engine of Possibility (The Eye of Tantalus)[Great Men are Forged in Fire].
- Items: Renegade Clothing, Damaged TARDIS.

--------------------

Familiar place + Crossover: Trinity of Tokiwadai
https://www.fanfiction.net/s/12120930/Trinity-of-Tokiwadai

Innate Jutsu: Chronoshift Jutsu
https://powerlisting.fandom.com/wiki/Temporal_Teleportation

~~~~~~~~~~~~~~~~~~~~

Image Source: https://www.pixiv.net/en/artworks/132686041

Jackie Farmer (Shinobi ~Time Lord~ Build)

4000 × 4000 — JPG 2.5 MB

Lagt til i My Nepping Builds8 timer siden — 67 visninger

> Creative First Jump & Long-Haul Chain Mode
https://jumpchain.quest/?md5=547118676CE16B572EB5F93AB4BF681A
- House Rules: Random Jumps Option, Purchase Menus Option, Limited Origins Option, Fiat-Loss Instead of Power-Loss.
- Body Mod Replacer: Paragon (With "Jumper Plus").
- Cosmic Warehouse Replacer: Stuff Space.

--------------------

House Rule: Random Jumps Option
https://archiveofourown.org/works/71413261#:~:text=Random%20Jumps%20Option

House Rule: Purchase Menus Option
https://archiveofourown.org/works/71413261#:~:text=Purchase%20Menus%20Option

House Rule: Limited Origins Option
https://archiveofourown.org/works/71413261#:~:text=Limited%20Origins%20Option

House Rule: Fiat-Loss Instead of Power-Loss
https://spacebattles.com/threads/519355/page-7#message-anchor-fiatloss

Body Mod Replacer: Paragon (With "Jumper Plus")
https://spacebattles.com/threads/519355/page-7#message-anchor-experiment ( https://forums.spacebattles.com/posts/37451543/ )

Cosmic Warehouse Replacer: Stuff Space
https://spacebattles.com/threads/519355/page-7#message-anchor-warehouses

~~~~~~~~~~~~~~~~~~~~

>> Shinobi World (First Jump) [Creative Mode]
https://jumpchain.quest/?md5=9F0C68DE171B81164C002A1F61784FCD
- World & Era: Familiar place + Crossover (Trinity of Tokiwadai).
- Origins: Balanced [Time Lord Drop-In "Gallifrey Origin Perk"].
- Chakra Nature: Fire, Wind, Lightning, Earth, Water.
- Background: Rogue.
- Rank: Legend.
- Age & Gender: 12 Years Old Futanari (a woman with a vagina and a retractable penis with internal testicles).
- Balanced Perks: Open Mindedness, Healthy Paranoia, Learning by example, Be prepared, Bukijutsu, Actual Ninja, Copy Jumper, Jumper Sensei.
- Inventor Perks: Creativity, Resourceful, What makes you ‘you’, Book Smarts, Research Shinobi (Physics), Jutsu Maker, Fuuinjutsu, Ninja Frankenstein.
- Dreamer Perks: Ninja Way, "Youth!", Fighting Spirit, Ninja Motivational Speaker, Ball of Energy, Animal Contractor (Columba [Doves/Pigeons]), Talk no Jutsu, "Believe it!".
- Taijutsu Perks: Bob and Weave, How to punch, Discipline, Tough, Yang Release, Fighting With Style, Eight Gates, Drunken Fist.
- Ninjutsu Perks: Fast Hands, Safety measures, Cutting corners, "Charge it up!", Ultimate Storm, Nature Transformation, "RASENGAN!", Training Hack.
- Genjutsu Perks: Illusive, Trickster, Pants on fire, Self Awareness, Yin Release, The art of being subtle, Shattered Reflection, Ninja Conspiracy.
- Fire Release Perks: Fire Style, Crashing and Burning, Blazing Glory, "HELL FIRE, HELL FIRE!".
- Wind Release Perks: Wind Style, Eye of the Storm, Cutting Edge, Blue Bird.
- Lightning Release Perks: Lightning Style, Godspeed, Thunderclap, Free Bird.
- Earth Release Perks: Earth Style, Rock Solid, Clay Art, Strong and Strike.
- Water Release Perks: Water Style, High Pressure, Waves of the ocean, Where our Blue is.
- Rogue Perks: Keep your head down, Contacts, Wanted Ninja, Inhuman (Time Lord).
- Samurai Perks: Kenjutsu, Respect, "Honor!", Heart of the Sword.
- Village Shinobi Perks: Camaraderie, Reputation, "Team work makes the Dream work!", "Will of [X]" (Liberty & Freedom).
- Clan Shinobi Perks: Family, Nepotism, Jumper’s Bloodline, Pride of the clan.
- General Perks: Ninja Flair, Jumper’s moniker (The Liberator), Ninshū, Unpredictable Ninja, Substitution Jutsu, Jutsu off-branch style (Teleportation Jutsu), Yin-Yang Release, YOUR jutsu (Portal Jutsu [S-Rank]), Bloodline (Time Lord), Sage Arts (Phoenix Fire/Dragon’s Freedom/Roar of the Skies/Palm of the World/The Source of Life), Power of Human Sacrifice (Tailed Jumper/Heart of the Beast/Pariah or Martyr/Sacrifice of the clan).
- Bloodline Perks: Type (Dōjutsu), Natural talent (Spacetime), Amp (Rank Up), Sensibility (Spacetime), Sealed, Object Creation (Sword & Armor), Animal Affinity (Columba [Doves/Pigeons]), Familiar (Columba [Doves/Pigeons]), Sagely Nature, Chakra Construct (Sword & Armor), Meta Jutsu (Spacetime), Natural Law (Spacetime [Movement]), Innate Jutsu (Chronoshift Jutsu [S-Rank]).
- Companions: Custom Beast (Damaged TARDIS [Spacetime Movement]).
- Scenarios: Revolution (Broken Cycle), Tale of a Gutsy Jumper (Ninja Jesus)[Fiat-Loss Instead of Power-Loss].
- Drawbacks: Knowing Pain (Misaka 10001).

>>> Out of Context ~Time Lord~ (First Jump's Supplement)
https://jumpchain.quest/?md5=8933946A2DE2BE998F5F2964B1732771
- Origin: The Madman.
- General Perks: Time Sensitivity, Run!, Gallifrey Origin Perk, Omniglot, Determinator, Body of a Time Lord, Held in a Hard Grey Fist, Future Sight, Regeneration, Complex Space-Time Event (Ageless)[The Anchoring of the Thread]{Where You Need to Be}.
- Madman Perks: Rule 1, Reverse the Polarity of the Neutron Flow, The Oncoming Storm (The Way it Ends), "Hello, I’m the Jumper" (I Turned Your History Into a Jigsaw)[Everybody Lives!].
- Mastermind Perks: Paper-Thin Disguise, A Desire for Power, The Decaying ("A New Body, At Last!"), Crooked Schemer ("I'm Indestructible. The Whole Universe Knows That.")[Advent of the Master].
- Meddler Perks: Dull Affairs, Harmless Fun, Betrayal-Proof (Water Under the Bridge), A Meddling Monk (The Interfering Nun)[The Hero of Time].
- Scientist Perks: Mental Experimentation, Brilliant Mind, The Flood (Let Battle Begin), The Pride of Petrex (The Master Mind)[Ruler of Miasimia Goria].
- Agent Perks: Interventionist, Noospheric Modifications, The Story Changes ("Now, the Ending Changes"), Agents of Time (Outliving the Homeworld)[A Lord of Mictlan].
- Warrior Perks: Never Carrying a Weapon, The War Hero, Cultivated Biodata (Adaptive Regeneration), The Engine of Possibility (The Eye of Tantalus)[Great Men are Forged in Fire].
- Items: Renegade Clothing, Damaged TARDIS.

--------------------

Familiar place + Crossover: Trinity of Tokiwadai
https://www.fanfiction.net/s/12120930/Trinity-of-Tokiwadai

Innate Jutsu: Chronoshift Jutsu
https://powerlisting.fandom.com/wiki/Temporal_Teleportation

~~~~~~~~~~~~~~~~~~~~

Image Source: https://www.pixiv.net/en/artworks/132686041